Applications are now open for Digital Performance, a two day workshop for performers, theatre makers, technologists and digital creatives to explore how physical computing, virtual reality and interactive technologies can inform practice when combined with performance.
Building on the success of Signals’ Plug In Digital Arts Festival and Mercury Theatre’s hACkT Digital Theatre Summer School, Digital Performance is a two day workshop for performers and technologists to experiment and collaborate and explore the intersection between technology and performance. Applications are now open at the link below.
What to expect at Digital Performance
Day 1 will be a series of workshops on topics including projection mapping, binaural audio and physical computing. Day 2 will invite participants to collaborate and combine their existing practice with these new skills, and those of the other participants, to create new work with a casual sharing opportunity at the end of the day.
There will be 20 places available and for successful applicants, there will be a fee of £25 for the workshop. Bursaries are available for those on who cant afford this. Please contact us for more details.
Who is it for?
Digital Performance is open to theatre makers, performers, technicians, technologists, digital creatives…anyone who is interested in using technology and performance. Performers need no prior technical experience, and technologists need no prior performance experience. This two day workshop is about skill sharing and collaboration. Participants are invited to bring their own computer if they wish, although do so at their own risk.
Application Deadline: Wednesday 11th September at 5pm.
Successful applicants will be contacted by Friday 13th September.
Where and When is it happening?
Workshop Dates: 5th – 6th October, 10am – 5pm
Workshop Address: Abbey Field Centre, Circular Road East Lower, CO2 7SZ
Contact: 01206 560255 or email@example.com
Who will be facilitating?
Laura Trevail is an artist and context strategist working across industries in connected technology, transport innovation, theatre and art.
“I advocate for artists to play a more active part in building a brave, exciting, kind, practical and exceptionally well functioning tech future for all of us.My training and background is in theatre, writing, sculpture, data relationships, human behaviour, horror, connected devices and value exchange. They play together well. The world is made of love and fear, and not always in the right place. I’m interested in that. I’m interested in cause and effect. Sometimes it’s head stuff, sometimes heart, sometimes both. Always gut.”
Liam Jarvis is a Lecturer in Drama in the Department of Literature, Film and Theatre Studies (LiFTS) at the University of Essex and Co-director of Analogue – an award-winning UK-based alt. theatre company with whom he has been creating devised work since 2007, touring both the UK and internationally. Liam’s research interests include immersive theatre, interactive and participatory theatre-making, arts-science interdisciplinarity, body-ownership and self-attribution, digital humanities, intermedial performance, applied practices and the philosophy of mind. Liam has led devising workshops and master-classes with students of all ages both with Analogue and on a freelance basis with organisations such as NT Discover, the Barbican, the Tricycle etc.
Dave Norton a Digital artist and workshop leader. Previous workshops have focused on unlocking the creative potential of Microbit, Arduino, Raspberry Pi, Scratch, Gamemaker Studio, Unreal Engine, Construct engine and Minecraft. His work has ranged from large scale interactive installations at Firstsite gallery and Landguard Fort to directing live theatre in a virtual world at the Mercury Theatre. Dave is the Creative Director of Dystopia Studios and is currently developing a live action VR experience.
Frazer Merrick is a sound artist who uses both field recordings and synthesis to explore the act of play through improvisation and interactivity. His installation art sits somewhere between collaborative multiplayer computer game and generative musical instruments, creating interactive experiences that transform a space or object. Frazer is the Education Coordinator at Signals, leading on their creative digital learning projects including Plug In: Digital Arts Festival, and Bit Time – an intergenerational communication technology project in Basildon.
This opportunity is made possible with funding from SECCADS, find out more here.